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3D Models in Motion Using OpenGL - D. JAMES. BENTON

inglise keel
2020-06-10
6,78 € 11,30 €

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Saadetis 10-16 tööpäeva jooksul

30-päevane tagastamisõigus

This is a second course on creating interactive models, building on my previous book, 3D Rendering in Windows. In this text we will cover the finer details of code and object development. We will also explore how to implement advanced features and controls. The Windows(R) operating system and OpenGL(R) rendering engine will be our platform, but the same principles apply equally well to other environments. W ... Täielik kirjeldus

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Kirjeldus

This is a second course on creating interactive models, building on my previous book, 3D Rendering in Windows. In this text we will cover the finer details of code and object development. We will also explore how to implement advanced features and controls. The Windows(R) operating system and OpenGL(R) rendering engine will be our platform, but the same principles apply equally well to other environments. We will also proceed under the assumption that the reader is familiar with programming for the Windows(R) operating system and will not dwell on such details. Many references are available on that subject, including my book, Version Independent Programming. As in that text, we will require that all code function properly on any version and configuration of Windows(R). All of the software described herein is available free online.

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Autor D. JAMES. BENTON
Kirjastaja Amazon Digital Services LLC - Kdp
Väljalaskeaasta 2020
Kaanetüüp Pehme kaanega
EAN 9798652987701
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6,78 € 11,30 €