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Game Balance - Brenda Romero,Ian Schreiber

inglise keel
2021-08-17
85,98 € 143,30 €

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Saadetis 10-16 tööpäeva jooksul

30-päevane tagastamisõigus

Within the field of game design, game balance can best be described as a black art. It is the process by which game designers make a game simultaneously fair for players while providing them just the right amount of difficulty to be both exciting and challenging without making the game entirely predictable. This involves a combination of mathematics, psychology, and occasionally other fields such as economi ... Täielik kirjeldus

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Kirjeldus

Within the field of game design, game balance can best be described as a black art. It is the process by which game designers make a game simultaneously fair for players while providing them just the right amount of difficulty to be both exciting and challenging without making the game entirely predictable. This involves a combination of mathematics, psychology, and occasionally other fields such as economics and game theory. Throughout the book, relevant topics on the use of spreadsheet programs will be included in each chapter. The book therefore doubles as a useful reference on Microsoft Excel, Google Spreadsheets, and other spreadsheet programs and their uses for game designers.

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Autor Brenda Romero, Ian Schreiber
Kirjastaja CRC Press
Väljalaskeaasta 2021
Kaanetüüp Pehme kaanega
EAN 9781498799577
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85,98 € 143,30 €