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Unity Character Animation with Mecanim - Jamie Dean

inglise keel
2015-09-30
73,83 € 123,05 €

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Saadetis 15-21 tööpäeva jooksul

30-päevane tagastamisõigus

About This BookCreate and export models and animation sequences to Unity from 3ds max and Maya Prepare character models and animation for games using Mecanim’s rigging tools Retarget, adjust, and mix and match motion capture and other animation data Write and edit scripts compatible with Mecanim Animation ControllersWho This Book Is ForIf you are a Unity developer looking to get to grips with character anim ... Täielik kirjeldus

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Kirjeldus

About This BookCreate and export models and animation sequences to Unity from 3ds max and Maya Prepare character models and animation for games using Mecanim’s rigging tools Retarget, adjust, and mix and match motion capture and other animation data Write and edit scripts compatible with Mecanim Animation ControllersWho This Book Is ForIf you are a Unity developer looking to get to grips with character animation-specific tools, a 3D software user who is new to Unity, or a beginner game developer who is interested in character animation and interaction, this book is ideal for you.What You Will LearnAcquire efficient techniques to refine and optimize motion capture data Retarget animation sequences between different character rigs Discover how to rig a humanoid character and export it for use in Unity Create dynamic animation sequences from scratch, using keyframe techniques, in two industry standard 3D software packages Understand how to set up a complex facial rig for speech Construct a ragdoll game object and instantiate it in a game Devise Mecanim animation integration for player and AI-driven animation for enemy characters Develop command-line applications and explore the key data structures and librariesIn DetailGame animation for independent developers has taken a giant leap forward with Unity's Mecanim toolset, which streamlines import/export, retargeting, and many other aspects of the character animation workflow.Unity Character Animation with Mecanim is a great primer for getting to know the nuts and bolts of Mecanim and other character animation-related tools in Unity. This book explores the new set of animation tools introduced to Unity with Mecanim, to replace the older animation component-based system in Unity, which relied heavily on scripting to determine animation sequencing.This book will provide you with a detailed exploration of the interaction between game development and character animation, and will broaden your understanding of the rich animation toolset within Unity.

Lisateave

Autor Jamie Dean
Kirjastaja Packt Publishing
Väljalaskeaasta 2015
Kaanetüüp Pehme kaanega
EAN 9781849696364
Kirjuta oma arvustus
Te vaatate: Unity Character Animation with Mecanim
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73,83 € 123,05 €