Rigging for Games: A Primer for Technical Artists Using Maya and Python - Eyal Assaf
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Saadetis 31-37 tööpäeva jooksul
30-päevane tagastamisõigus
Using the real world production of the animated short and video game Tin Girl as the foundation for learning, you will be shown how to create rigs for a 3D cinematic, and then how to modify those rigs to be ready for game production using popular video game engines.
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Kirjeldus
Using the real world production of the animated short and video game Tin Girl as the foundation for learning, you will be shown how to create rigs for a 3D cinematic, and then how to modify those rigs to be ready for game production using popular video game engines.
Lisateave
| Autor | Eyal Assaf |
|---|---|
| Kirjastaja | CRC Press |
| Väljalaskeaasta | 2015 |
| Kaanetüüp | Kõvakaaneline |
| EAN | 9780415743044 |